RSI Corporate - Licensing

Innovative Approach Towards STEM-Based Learning to Drive the Global Higher Education Game-Based Learning Market Until 2020, Says Technavio

Business Wire – Staff Writer

“According to the latest market study released by Technavio, the global higher education game-based learning market is expected to grow at a CAGR of approximately 14% during the forecast period. This research report titled ‘Global Higher Education Game-based Learning Market 2016-2020’ provides an in-depth analysis of the market in terms of revenue and emerging market trends. This market research report also includes up to date analysis and forecasts for various market segments and all geographical regions.”(more)

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