RSI Corporate - Licensing

These 3 game-based components can increase student achievement-here’s how

E-School News – Andre Thomas

“Remember the days of Oregon Trail? How about Where in the World is Carmen Sandiego? While learning games have been around for decades, technological advancements are creating an entirely more modern gaming experience—one where quality mirrors the digital literacy expectations of today’s student, one that entices the student to play and play again, and one that aligns a game’s outcomes with the goals of the course.”(more)

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